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It managed to successfully convey a ton of nostalgia while sounding modern and enjoyable by today’s standards. The music was largely the same, though modernized a bit, and it sounded absolutely spectacular. The Sonic Generations demo kicked off, and I was guiding the iconic blue hedgehog through a revamped Green Hill Zone. Then, the game started up … Presentation: Good or Bad? It took the game a good while to load up the level, and although Sonic Generations is still in its developmental stages, the loading screen was tediously lengthy. My first thought (and gripe, really) came as a result of the loading screen.
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Upon selecting the single playable level, I prepared for what would either be a disappointing demo or an enjoyable one. Sure, Sonic has seen better days, but I genuinely believe that last year’s Sonic Colors provided an excellent gameplay experience on both the Nintendo Wii and DS. Initial FeelingsĪs I watched the Sonic Generations demo finish downloading, I was pretty stoked to play. That said, I took the time to play through the level a handful of times because I wanted to provide an in-depth look at what gamers can expect from at least half of Sonic Generations. Unfortunately, this proved untrue as the demo launched with only a single 2D level. Initially, I was under the impression that the demo would include a 2D “classic” level as well as a 3D “modern” level. I downloaded the demo and sat down to play it, because I wanted to get a little preview of what to expect from the blue blur’s upcoming adventure. The release date of Sonic Generations may be a few months away, but the folks over at Sega want gamers to get a feel for the upcoming platformer.